PLATFORMS

A long time ago, the great wizard Zot forged an orb of power. He soon vanished, leaving behind a vast castle filled with monsters, traps, and great treasures including the orb of power. The player takes the role of a bold adventurer in search of the orb of power and whatever other treasures he can … Continue reading “The Wizard’s Castle”

Year: 1979

Platforms: Commodore PET/CBM, DOS, Exidy Sorcerer, TRS-80, Windows

Genre: Role-Playing (RPG)

Theme: Turn-based strategy


The old frontier town is long since deserted, but thirteen treasures can still be retrieved from the deceptive stillness of its closed mine and Boot Hill. Uncover secret passages and navigate a certain supernatural undercurrent using your VERB NOUN text parser as best you can while riding a bucking bronco, cracking a safe and learning … Continue reading “Ghost Town”

Year: 1980

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 64, Electron, Exidy Sorcerer, TRS-80, TRS-80 CoCo

Genre: Adventure

Theme: Interactive fiction / text adventure


Number 8 in the Scott Adams adventure series. On an Egyptian treasure hunt, you find yourself deep inside a recently discovered pyramid. Find all the treasures and escape alive! This still uses the same simple 2-word parser as the other ones in the series, and is of moderate difficulty. You can read about my experience … Continue reading “Pyramid of Doom”

Year: 1979

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 64, Dragon 32/64, Electron, Exidy Sorcerer, TI-99/4A, TRS-80, TRS-80 CoCo

Genre: Adventure

Theme: Interactive fiction / text adventure


Strange Odyssey is the sixth game of the Scott Adams text adventures series, marketed by Scott’s company, Adventure International. It is an old-style text adventure sporting a two word parser and split screen interface. You play a space traveller whose space ship breaks down while orbiting a remote asteroid. Starting with only a phase pistol, space suit, and shovel, … Continue reading “Strange Odyssey”

Year: 1979

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 64, Dragon 32/64, Electron, Exidy Sorcerer, FM-7, PC-88, PC-98, TI-99/4A, TRS-80, TRS-80 CoCo

Genre: Adventure

Theme: Interactive fiction / text adventure


Mystery Fun House is the seventh entry in the original Scott Adams adventure series. The events of the game take place at an amusement park. The first puzzle involves figuring out how to get in past the turnstiles. Once inside, the player must solve the mystery of the place, going through a house of mirrors and so forth. … Continue reading “Mystery Fun House”

Year: 1979

Platforms: Atari 8-bit, BBC Micro, Browser, Commodore 64, Dragon 32/64, Electron, Exidy Sorcerer, FM-7, PC-88, Sharp X1, TI-99/4A, TRS-80, TRS-80 CoCo

Genre: Adventure

Theme: Interactive fiction / text adventure


You awaken in a sealed wing of the Count’s Transylvanian castle, seemingly restrictive but yielding further avenues of secret passages and unexpected exits to the intrepid and timely explorer. Over the course of a few days you need to cultivate a familiarity with the layout of the castle and the nocturnal activities of its primary … Continue reading “The Count”

Year: 1979

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 64, Commodore PET/CBM, Electron, Exidy Sorcerer, TI-99/4A, TRS-80, TRS-80 CoCo, VIC-20

Genre: Adventure

Theme: Interactive fiction / text adventure


The Count of Monte Cristo was eventually consumed entirely by his drive for revenge. Count Cristo, on the other hand, is merely the victim of a Voodoo curse an enemy hexed him with… an external plague more possible to reverse. Starting the game standing over his coffin, you wander the length and breadth of his … Continue reading “Voodoo Castle”

Year: 1979

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore PET/CBM, Electron, Exidy Sorcerer, TI-99/4A, TRS-80, TRS-80 CoCo, VIC-20

Genre: Adventure

Theme: Interactive fiction / text adventure


This is adventure #3 in Scott Adam’s text adventure series. It takes place in a nuclear power plant. You must race against time to fulfill your mission or the reactor may be doomed. You use one or two word commands to move around and manipulate objects. You can read about my experience with the game … Continue reading “Secret Mission (a.k.a. Impossible Mission)”

Year: 1979

Platforms: Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 16, Plus/4, Commodore 64, Commodore PET/CBM, Dragon 32/64, Electron, Exidy Sorcerer, FM-7, PC-88, TI-99/4A, TRS-80, TRS-80 CoCo, VIC-20, ZX Spectrum

Genre: Adventure

Theme: Interactive fiction / text adventure


Kadath is a multiple choice text adventure based on some of the the environments created by H. P. Lovecraft in his novella The Dream-Quest of Unknown Kadath. It features non-linear exploration, simple inventory puzzles and a time limit based on the number of moves the player makes. After having discovered an ancient tablet at an archaeological dig and spending … Continue reading “Eye of Kadath”

Year: 1979

Platforms: Altair 8800, Commodore 64, Commodore PET/CBM, Exidy Sorcerer

Genre: Adventure

Theme: Horror


A Greg Hassett text adventure which has you begin the game in a forest and you have to work your way to the Sorcerer’s Castle. The goal is to find 14 different treasures and deposit them just outside the castle’s entrance. You’ll encounter black knights, a jester, and have to defeat the evil sorcerer as … Continue reading “Sorcerer’s Castle Adventure”

Year: 1979

Platforms: Apple II, Commodore 64, Commodore PET/CBM, Exidy Sorcerer, TRS-80

Genre: Adventure

Theme: Interactive fiction / text adventure


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